IEEE GCCE2015 Organized Session: Artificial Intelligence & Robotics のご案内(論文募集)
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名古屋工業大学の加藤昇平です。
IEEE Consumer Electronics Societyが主催する国際会議IEEE GCCE2015において
下記の特別セッションを企画します。
国際会議:IEEE GCCE2015(http://www.ieee-gcce.org/2015/)
会期・会場:2015年10月27-30日(大阪府立国際会議場)
企画セッション:Artificial Intelligence and Robotics
重要日程:2pages Short Paper Submission: May 11, 2015
Notification of Acceptance: July 26, 2015
Final Paper Submission: August 17, 2015
初期投稿と査読が2ページの原稿で行われ、投稿しやすくなっております。
論文執筆・投稿には会議のページ「Authors」をご参照下さい。
http://www.ieee-gcce.org/2015/instructions.html
本セッションでは、AIとロボットに関する幅広いトピックで投稿を募集します。
みなさま、振るってご投稿お願いします。
2015 IEEE 4th Global Conference on Consumer Electronics (GCCE 2015)
Special Session of Artificial Intelligence and Robotics
Chair: Shohei Kato (Nagoya Institute of Technology, JP)
Co-Chairs: Takahiro Uchiya (Nagoya Institute of Technology, JP)
Atsuko Mutoh (Nagoya Institute of Technology, JP)
Ryota Nishimura (Keio University, JP)
Topics of interest include, but are not limited to:
AI, Computational Intelligence and Intelligent Informatics
- Automated Reasoning and Reasoning under Uncertainty
- Search, SAT and CSP
- Knowledge Representation and Knowledge Management Systems
- Machine Learning and Data Mining
- Evolutionary computing, Bayesian and Neural Networks
- Decision/Utility Theory, Decision Optimization and Decision Support Systems
- Fuzzy Systems, Genetic Programming and Soft Computing
- Cognitive Modeling and Semantic Web
AI in Consumer Electronics and Service Science
- Service Oriented Computing and Applications
- Big Data, Cloud Computing and Data-Intensive Applications
- Web search and Information Retrieval
- Simulation and AI/Expert systems in Service Management
- Integration Systems for Healthcare, Assistive Technology and Real Life Applications
Applied Intelligent Systems and Domain Specific Applications
- Robotics, Computer Vision and Games
- Natural Language Processing and Understanding
- Bio‐informatics, Computational Biology, Medicine and Biomedical Applications
- WWW, Communication, Social Networking and Recommender Systems
- Games, E-Commerce, and Financial Applications
Agent-Based Approach and Multi-Agent Systems
- Computational Game Theory
- Agent-Based Modeling and Simulation
- Agent-Based Scheduling, Planning, and Optimization
- Artificial Life and Artificial Societies
- Emergent Behavior
- Negotiation, Auctions and Mechanism Design
- Distributed Problem Solving
- Service Oriented Computing
- Ubiquitous Computing and Ambient Intelligence
Robotics and Automation
- Automation Technologies for ITS and Smart Cities
- Applications of Social Robots in Entertainment, Service Robotics and Others
- Brain Machine Interface
- Humanoid Robots, Domestic Robots, Personal Robots and Service Robots
- Human-Centered Automation
- Rehabilitation Robotics and Assistive Robotics
- Robots in Education, Therapy and Rehabilitation
- Simultaneous Localization and Mapping
- Swarm Intelligence and Stigmergic Behavior
- Swarm Robotics
Human-Robot/Agent Interaction
- Non‐verbal Cues and Expressiveness in Interactions: gesture, posture and facial expressions
- Monitoring of Behavior and Internal States of Human Subjects
- Detecting and Understanding Human activity
- Social intelligence and Social Presence for robots and virtual humans
- Creating Relationships with Robots and Humanoids
- Personalities for Robotic or Virtual characters
- Embodiment, Empathy and Intersubjectivity in Interaction with Robotic and Virtual characters
- Intelligence, Motivations and Emotions in Robots
- Conversational Informatics in Human-Robot/Agent Interaction
- Multimodal Interaction and Conversational Skills
Shohei KATO
Nagoya Institute of Technology
shohey@nitech.ac.jp
http://www.katolab.nitech.ac.jp